Sessions /
The Gamification of Continuous Assessment
#1102
Engagement in the classroom is one of the perennial struggles of teachers. A promising methodology to increase engagement is the use of gamification. Gamification adds game elements to a non-game situation to improve learning and engagement. However, it can be difficult for a teacher to know where to begin. The belief that programming skills are needed or that the system is too complex often prevents a teacher from engaging with a gamified approach. This workshop will focus on creating a simple paper-based gamification application to promote participation in class. It will take participants through the steps of designing a gamified system for their classroom, from the identification of behaviors that the teacher wishes to encourage to the design and deployment of reward structures. By the end of the workshop, the participants will be able to deploy their own tailored system in their classroom, be it online or in person.